The second kind is World vs World vs World where 3 servers are pit against each other every 2 weeks to battle it out across 4 persistent maps filled with 2,000 people that involve capture points, resource gathering, castle sieging, etc. WvWvW PvP – There’s 2 flavors of PvP, one is the Arena style combat that GW1 is currently known for, the competitive style.ArenaNet aims to put the hero and identity back into the MMO genre rather than just a character sheet. Personal Story – At character creation you get to choose from a wide variety of biographical entries based on your race that will affect your personal story.You can generally take any combination of professions that you wish into content and succeed in the same time-frame as any other as long as you communicate. It’s not fun to hope that one person logs in so that you can actually play a game. Underwater Combat – ArenaNet has built an entire underwater combat system, no more breath bar to manage, quick and fluid movement in water and entire weapon and skill sets to go along with it.Positioning relative to your enemy and your allies will be a key factor during combat, among other things. Damage in the game is avoidable, if an enemy is lining up a big spell, you can dodge it and keep on fighting. Active Combat – No more trading blows with a mob in whack-a-mole combat.Content in GW2 is generated by the Dynamic Event system that is completely persistent and changes how everyone in the world sees content based on your action or in-action. Dynamic Content – Gone are the days of looking for a symbol above an NPCs head to tell you exactly where to go just as everyone else has before you. That large rock monster was a level 1 boss, the shadowy skeleton monster was a level 15 boss, the giant dragon (which is a baby compared to the Elder Dragons) is a level 50 boss and ALL of these are outdoor content that can be experienced by anyone, there's no content gating or huge time commitments involved. Some info was also pulled directly from and the ArenaNet Blog. Some of the info was pulled directly from the GW2 Wiki I felt that there was no reason to rewrite some things. In fact, do you like MMOs? Then you need to check out GW2.ĭo you hate MMOs? Then you REALLY need to check out GW2. Ultimately my goal is to make the public more aware that Guild Wars 2 is not the same MMO you’ve been playing.
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